thestewards: (Default)
the stewards ([personal profile] thestewards) wrote2018-12-09 06:30 pm

application




A Gentle Night uses rolling apps. You may post your app at any time as a comment, using Character Name | Canon as the comment's subject line. Paste your full application into the comment. Do not link to your app. Be sure to make your application friendly to those who may be canonblind by explaining canon specific terms.

Apps will be reviewed beginning on the third Thursday of each month, usually over the weekends.

Our Jewel RNG is permanently open, and you may request a Jewel via RNG at any time. If you don't want to try your luck, you are welcome to choose your own Jewel as long as it is no darker than Opal. Any app requesting RNG (the mods will not provide Jewel options at the time of application) OR any app submitted with a Green, Sapphire, or Red Jewel that did not receive that Jewel through RNG will be automatically rejected. All applications will be screened. Please make sure your Jewel roll was made in the app round you're apping in. If you rolled in February, for example, your roll is no longer valid and will need to be re-rolled.

Want to see what we're looking for? Check out these applications for:


applications are Closed
Applications will open 5/9/2019 at 8PM EST. Applications will close 5/15/2019 at noon.

characters 19/60

MAY APPLICATION QUEUE




CHARACTER
Name Your character's full name.
Canon Your character's canon.
Age Your character's age. Remember: your character must be at least 16 years old or have the mental capacity of a 16 year old.
Birthright Jewel Your character's Brithright Jewel, determined either by you on your own or RNG when you placed your hold.
Dreams made flesh What boon does your character ask for from the Queen of Hayll? Remember, she is not a god and cannot alter reality.
Canon point Describe the point in canon from which your character was pulled. You may lead with an episode name/number or something like "the end of book 2," but please also provide context.
Canon Powers Use this section to talk about your character's superhuman powers. Any mundane skill that can be learned (like being especially sneaky) doesn't need to go here. This means that a character like James Bond or Batman wouldn't need to put anything here, because their abilities (while top-tier) aren't superhuman. Consider how your character's Jewel may impact powers, either by increasing the potency of an ability or weakening it. Remember that Opal is the equivalent to canonical powers, and the Jewel essentially acts as a battery and power source for all powers or magical weirdness. Please do not link to wikis in this section, as the mod team would largely like to see powers divorced from in-universe jargon and such things as game mechanics (for video games and TTRPGs) as those do not exist in Draega.

Personality Describe your character's personality, considering what strengths made the Queen of Hayll select them as a hero and how their weaknesses can be utilized as a character arc for obtaining their Jewel of rank. You need not be explicit about either of those things, but this section of the app should be written with those concepts in mind.

History A link will do just fine. If informational material is scarce or is written laden with canon-specific jargon, please provide a short summary as needed.

SAMPLES
Network Sample Provide a sample of a first-person network-style post. This can be one part of a conversation over psychic threads, or a text or video message via Far-caster. It should be at least 100 words and strongly showcase your character's voice. Test-drive threads used for this sample do not require a single post of 100 words, but should be a minimum of 5 comments from your character and strongly showcase your character's voice.

Log Sample
Provide a sample of a third-person post, either in long form prose or action spam. It should be at least 200 words and strongly showcase your character's voice, personality, and mannerisms. Test-drive threads used for this sample do not require a single post of 200 words, but should be a minimum of 5 comments from your character and strongly showcase your character's voice.

PLAYER
Name Your handle.
Are you 18 or older? Yes/No
Contact How you prefer to be contacted, whether by email, plurk, pm, or other.
Current character Any characters currently in-game.


APPLICATION CODE



NAVIGATION

cmbr: (Default)

[personal profile] cmbr 2019-01-18 03:47 am (UTC)(link)

Canon Powers
Sen is a half-demon - a former human whose soul lingered on Earth after death and signed a covenant with Gaia. This grants them the use of Authority; rules by which they are able to project their abilities.

➛ Authority of the Self

Demons are able to restructure their physical form as they like, sourced from their sense of personal identity. Thus they can present themselves in the way that they wish to be seen by others. The 'true form' of many demons are inhuman - they can take on the form of abstract geometries, of half-human half-animal hybrids, or of natural objects. Some demons choose to also have a human form which allows them to blend in and interact with humanity as a whole.

Injuries sustained by a demon are repaired faster than that of humans. By consuming their internal life force, they are able to restore their flesh and blood to prime condition. This ability is hindered by mental confusion, as it requires the demon to focus on their sense of self. However, as the prerequisite for becoming a demon is to have a strong identity, they are naturally resistant to mind control and illusion.

Sen's true form is that of a versatile octahedral prism. It looks like this except red and a metre in diameter. She is able to communicate telepathically in this form.

As she is a relatively young demon, her Authority of the Self is still weak and she can only assume these two forms.


➛ Authority of the Earth

Demons receive this Authority from Gaia, the sentience of the Earth itself. Gaia is a member of the Progenitors, an alien race that travels through the stars and reside on planets capable of raising life. The Progenitors come to rest on these planets, and use their Authority to impart sentience into the lifeforms that arise. Demons are thus 'children' of Gaia, and their connection to Gaia allows them to sense the 'life force' of their terrain. On Earth, this allows demons to hear the voice of Gaia and utilize the ley lines of the Earth to augment their magic.

There are several rules that all demons are bound by as a result of their covenant:
1. A demon cannot disobey the will of the Earth.
2. A demon can draw upon the life force around them to augment their other Authorities.
3. A demon shall accept that they are destined for death. They are barred from attempting to pursue immortality.
4. A demon shall not harm the Earth. This excludes humans.

Rule one and two are enforced to absolute while rule three and four are more lax. Using rule two, a demon can sense other sentient, living creatures as well as whether they are human or not. Experienced demons can become magic detectors but Sen is not trained in this.

In the game setting, as the Earth lacks sentience, Sen will not be able to commune with it. However, she will be able to sense the condition of the land around her (the extent of pollution, salting, any curses on it, how much greenery and animals are living in it) to some extent.


➛ Authority of the Flame

The Authority conferred upon Sen as the bearer of the title 'Forneus'. Only one demon may occupy a title at any given time. Upon the death of a demon carrying a title, the title and its accompanying Authority will be transferred to another demon by Gaia's will.

The Authority of the Flame covers the classical definition of fire, heat, and also the process of oxidation. Sen is able to ignite combustion as long as oxygen and a suitable fuel is available. She is also immune to burns and high heat. If she understands the chemical composition of something, she is able to force oxidation upon it provided she is physically touching it and there is a suitable reducing agent nearby. An example of an item that can be oxidized is causing rust to form on iron, or souring wine. However, if she does not know the mechanism by which a material is oxidized, she will not be able to force the chemical process to occur.

She is also able to transfer heat from one source to another, such as having one hand in a fire and another hand inside a cup of water. Physical contact is required for this process to occur. With enough focus, she can fire lasers from her hands, but this requires siphoning the Earth's lifestream as a back-up magical source due to the high cost. She can create explosions or damaging light rays without a back-up, but this will cost her own life force and render her weakened afterward.

Assuming her true form strengthens her ability to express this Authority; namely, it removes the requirement for physical contact so she is able to manipulate heat even without hands and at a faster rate. As maintaining her true form costs less energy than maintaining a human body, she can use more of her personal life force for casting. However, drawing mana from the surroundings is still preferred.

After decades of practice, Sen is able to adapt her Authority to use in combat, either by igniting streams of fire or by superheating a small area to produce shockwaves in the air. The most high-end form of this Authority is the conversion of matter to pure energy and back again - as it is a process that requires intense concentration, it is rarely employed. Any distraction or mis-calculation can result in uncontrolled heat release and injury.

Personality
Half-demons borne from a violent death are picked for a second life by Gaia for their strong will. Sen is no exception - she is confident, assertive in her manners, and ready to defend what she believes is right. She is earnest without being grating, with a firm disposition in discussions. This leads to her being seen as reliable for tasks that she volunteers herself for. In a team, she is quick to jump to a fellow's defense - that is, if she believes if they are in the right. her polite and attentive attitude is capable of changing at a snap if she decides that she is dealing with someone she shouldn't be. She doesn't take very well to liars and betrayals, tending to hold grudges after being wronged.

Her devotion and stubbornness for a cause is both her strength and weakness. She is very loyal as long as her contractor does not violate her sense of morality, and prioritises her duty above herself. However, this makes her harsh and disinterested to anything that might threaten her duty. If she values a task, she will strive to complete it to the best of her ability. However, if it is not essential, she is not likely to do it. She will not assist someone who has nothing to do with her and will not give her an incentive. In this way she is selfish to those outside of her circle, and devoted to those who are. This line between 'self' and 'other' is something integrated into her as a survival skill but also from the resentment that she bore due to the circumstances of her death.

Sen's peaceful childhood in the countryside was torn apart by the invasion of war by people she deemed as 'irrelevant' to her family. The act of being forced into conscription, having her family separated from her, left a deep-seated hatred of tyrants and 'people who don't mind their own business' in her. She doesn't like busybodies and people who annoy her to waste her time, but she'll just tell them off. Her rage is directed more towards dictators and those who wilfully hurt others for their own ends. Once she finds out that someone has that kind of habit, she will not conceal the fact that she detests them. The more extreme their deeds, the more extreme she is willing to go to to avoid them... or hurt them, should they lay a finger on her or her allies.

Animosity towards humanity is a common belief amongst demonkind as humans bear the souls of angels (the mark of the enemy). Her lingering resentment from her past life also plays a part in her adoption of this attitude. She is suspicious of adult humans but will look out for children, especially those with a good heart and are from marginalized communities. It is easier for young people to get her favour by being willing to help and learn. On the contrary, she bonds easier with fellow spirits and nonhumans.

Most demons are expected to shed their ties to their past life after being given a second chance. Sen still struggles with letting go of her resentment towards what happened decades ago - the fact that 'we did not deserve this' is still etched on her heart. Much of her dislike of plunderers is from projecting her past experience onto their victims, to assume that others share her hatred at a peaceful life broken for no reason at all. She tends to speak over people once she believes that she has a good handle on what they want, which may not be what they actually want. To favour the act of getting revenge over the fact that the situation is not so clear-cut is one of her weak points.

Demons are agents of the Earth. Sen has never forgotten that, and she constantly needs a task to keep herself occupied. While she is one of the younger demons in her area, her experience before her death was from an era that has long since elapsed. As a result she is still a little unfamiliar with many things of modernity. Her identity is built strongly around serving Gaia; without anything concrete to do, she becomes listless and irritable. Frustration at being unable to complete a task also really gets under her skin; compounded with her tendency to tell people only what they need to know, she ends up shutting herself away from others out of habit.

At the end of it all, Sen is someone who craves a life of peace and quiet with the people she cares about. However, she is unable to let go of her resentment and her passion to serve, and as a result she feels compelled to carry out her duty and be at the frontline of the demonic battlefront. If she is ever capable of making peace with her bitterness for the past, she will mellow down and be more able to consider other aspects of her well-being other than just 'doing what I should' and 'seeking revenge'.
Edited 2019-01-18 03:47 (UTC)